A little more information about Fulano. Fulano’s father played the saxophone in bands when he was in his 20’s. That was during the Great Depression and Prohibition, when one of the only good-paying and regular jobs was work in speakeasy’s. Fulano’s father worked in several such joints in Akron, Ohio. The speakeasy’s and gin joints had gambling, which was also very profitable. The games were all rigged. The most common way to rig a crap game is not to use loaded dice. Instead, shills and ringers were used to fleece the marks. Here is how it works:
The game of craps looks complicated, but it is not. A player throws a pair of dice, which has 36 possible combinations. If the player throws a 7 or 11 on the very first first toss, he wins. If the player throws a 2,3 or 12 on the first throw, he loses. A 2,3 or 12 is called “craps,” hence the name of the game. If the player tosses any other combination on the first throw (4,5,6,8,9 or 10) this is called his “point”. In order to win after getting a “point,” the players keeps throwing the dice until he either throws his “point” again or he throws a 7. If he tosses the dice and they come up with his point before he tosses a 7, he wins. If he tosses a 7 first, he loses. That is the game. This is what a crap table looks like:
It is a long, rectangular table. The player stands on one end, and tosses the dice so that they hit the opposite end and tumble.
In a bust-out joint all the players on one end of the table are shills who work for the house and make bets, pretending to be players. They crowd around and elbow out anybody who is not a shill, preventing anyone not a shill from standing on their end of the crap table. The “marks” play from the other end of the table.
The table is long and narrow, and a person tossing the dice from one end cannot see the combination down on the other end. The stickman calls out the number tossed for everybody to hear. In the picture, the stickman is a stickwoman, who has a long stick in her hand to collect the dice after each toss and return them to the player.
So whenever a “mark” gets a point, he has to keep rolling until his point appears again and he wins, or he rolls a 7 and he loses. In a bust-out joint, when a “mark” gets a point, the stickman will call out “7” on his next toss — no matter what the real number was. All the shills down at the end where the dice landed will groan in disappointment, and reaffirm the stickman’s call. The “mark” loses, as he thinks he threw a 7. In reality, the “mark” was the only real player at the table and he was ripped-off.
OK, so why is Fulano telling you this? Bajanomads is a bust-out joint. Every once in awhile a “mark” will drift in with a question like: “is Mexico safe?”, or “should I move to Mexico?”, or “is living in Mexico cheaper than in the US?”, or some other question like that. There are shills at Bajanomads. In this case, they are people who operate businesses in Mexico, or otherwise sell something to people going to Mexico. The shills will all chime-in and tell the “mark” that Mexico is safer, cheaper, friendlier, healthier, etc. than the US. Whatever he wants to hear. When you go to Bajanomads, remember you are the “mark.”
This list of Bajanomads shills is not all-inclusive, but gives one an idea of what lies beneath. There are many more, and to that you also have to add people who live in Mexico, and have a burning need to rationalize making such a dumbshit decision.